![]() Video content like Hetzler's in turn helped revive interest in the game and forms the backdrop for renewed investment in the franchise, culminating with this year's announcement of Age of Empires IV, along with the Definitive Editions for the rest of the series. YouTube has acted as a great popularizer for this game the most popular channel dedicated to AoE2, SpiritOfTheLaw, has recently broken 100,000 subscribers. His Break the Meta series of videos is a great introduction to what exactly makes competitive AoE2 fascinating. ![]() Hetzler began making videos about the game in 2009 he's hosted tournaments, consulted with the developers of Age of Empires II HD Edition's expansions, and casted dozens of games. Hetzler tells me the metagame has continued to shift 17 years after the game's original release: "Much to everyone's surprise though, in the last couple years, Feudal Age warfare has changed yet again with a greater emphasis on the previously completely unused man-at-arms unit." This is striking: Most competitive metagames are solved and stale in a matter of months AoE2 still had surprises for years. "Combine that with what is now a total of 31 civilizations, each with their unique bonuses and tech tree, and that leaves you with so many different paths to take." "There are four resources to take care of, four resources to balance depending on your choice of strategy," he says. Ørjan Larsen, who goes by the handle TheViper, might be the best player active in the scene right now. Those complications set it apart from the many other games that share the same basic formula. Despite its huge, complex economy and random maps, it far outlived games like Command and Conquer: Red Alert, and the also-rans of the RTS boom (ask me about Dark Colony sometime). Its signature mechanic is that the tech tree is split into different eras, notionally corresponding to late antiquity through to the first half of the 16th century. It was a historical, Civilization-inspired take on the base-builder RTS that used gorgeous, historically vivid artwork to mask an incredibly complicated RTS. ![]() How many games can boast an active tournament scene 17 years after the release of their final expansion?Īge of Empires II was, in its day, more thematically accessible than games like StarCraft or Command & Conquer. That entire pool was a donation from a single fan who wanted to see the two top players duke it out. In September, two elite players who arguably are the best in the game right now-DauT and TheViper-played a best-of-21 exhibition match for a $2000 prize pool, complete with casters for every game. It's still a living game, with an active competitive scene and tournaments. HD remasters are typically offered with a heavy dose of nostalgia for days gone by, but for Age of Empires II those days never fully ended. The first of these, Age of Empires: Definitive Edition, was planned to come out this week but has been delayed by Microsoft Studios. In no small part thanks to the series' enduring community, Microsoft is reviving the Age of Empires franchise with both a new sequel from developer Relic- Age of Empires IV-and a series of "remastered" Definitive Editions for Age of Empires I through III.
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